Since the Bearded Rats idea is me tinkering with a newer idea for me, I do not want to apply it to my current game, but to another campaign I would want to play. I'm still quite in love with the JRPG esthetic, so I'm thinking wether or not that's possible.
JRPG style things without levels and ranks feels a bit weird. I want to keep some type of leveling or ranking, but still have the improvement happen in-fiction. I might have to re-write some of the rules for that, especially if traits like Briarborn or Shadowjack become ranked. I'm thinking of the ranks becoming modifiers to the danger rolls, rather than having advantage on said rolls.
Anyway, I present you with the Artifact Hunter!
Artifact Hunter art provided by https://www.craiyon.com |
1. Artifact Hunter
• You spend your time in old ruins and abandoned places, hunting for artifacts. Sometimes people hire you to do this. This time the Crystal Wizard hired you to retrieve a specific one. You have an Artifact Hunter reputation at Rank 1
• Because you are hired, you gain a Pouch of Coins, with the promise of another one on job completion.
• You gain the Finger Smith trait at Rank 1 and an Artifact that you have kept for yourself.
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