Saturday, March 11, 2023

Rulers of Pegolia 2023 - Week 3 Update

 The map hasn't really changed since last time, so no updated image for that.

King Jayden of The North Sea on Land:

The king ignored his researchers trapped by the giant Lobsters (I said crabs before, but I was wrong, I had given him the news that it were lobsters). They ask for help again. They sound desperate. (And secretly their trust in their ruler is plummeting rapidly)

Meanwhile he divides his armies and sends 1/8th of his army to the Empire of Bradj and 1/8th to the Empire of Israël. The ones traveling to Bradj do well and turn out to devise para-gliding vehicles to be able to traverse the mountains easily. They send message of their arrival and ask what to do, because their king asked to send the army there, but not what for. Is he bolstering their troops? Attacking them? What is expected? 

The ones traveling to Israel have less fortune. The stumble on a giant that causes them losses and then try another way, over the holy ground in C4, where they end up in a strange mist and ... disappear. Not that the king knows any of that. He just knows that they haven't sent word of their safe arrival... weird.

After all this, these are the hidden stats:

  • Tags: Extra Food, Plummeting Trust in the Research Team, The Lost Army Troop
  • Project: Expansion to A4 (ongoing?)
  • Discovering (2)
  • Army (2) - Speedy Troops (3) - Airborne Soldiers (4)
  • XP: 0

Empress Chlor of Messias:

She had ignored her subjects letting her know they were scared. This results in protests.

She ignored the message that there were not enough workers for her wall. They carried on none the less, getting even better at their job but getting angry for not receiving help.

Her spies found out that Emperor Alex is sick, small armies are moving from The North Sea on Land towards Israel and Bradj. The captured spies in Bradj and Israel escape and ask wether to return or keep spying. The spie she sent to the Dark Wood return with a weird message that the Prince is fine with playing hide and seek. It's his turn now! spies are found in her own empire as well as they tried to sneak in. One from Sliefingtime and one from the Dark Woods (A mouse with a silver cape, kind of a dead giveaway). But also a spy from Bradj carrying a bomb! While this is concerning, she now gets a free bomb!

She asked for help, but did not write down who she asked it from, so I had her counsel give her different suggestions (negotiate a peace treaty, focus on your own population because they are freaking out, or war because they can't trust us anymore due to our spies being discovered). I think she's freaking out a bit that it's going bad, but she does not see how bad the others are messing up too.

After all this, these are the hidden stats:

  • Tags: Tension with Israel, Subjects are Scared, Not Enough Workers, Angry Workers, Protests (Against the Military), Bomb (from Bradj)
  • Spying (2) - Discovering Secrets (3)
  • Working (2) - Building (3)
  • Spies safe in The North Sea on Land and Signapour.
  • XP: 0

Emperor Alex of Signapour:

The player was sick this weak, so the emperor is as well. He cannot make decisions, but ongoing projects continue.

The Vibranium Walls are built around more of his cities, making them safer.

A Para-gliding army has been spotted in D1, heading for the Empire of Bradj it seems. The spotters couldn't determine whose army it was.

The council was actually very good in taking over for him while sick. They discovered their talent for this.

After all this, these are the hidden stats:

  • Tags: Rumbling Volcano
  • Building (2)
  • Councelors (2)
  • Project: Vibranium Walls (2/4).
  • XP: 1

Berticobella, the Small Lover of Sliefingtime:

The Small Lover has some projects going, and spends most of her time reacting to them.

The building of the tunnel under the holy site is approved and the builders try to finish it but OH NO! Disaster! They dig into an underground cavern and fall way way down into an underground sea. One guy managed to stay from falling and went to report. She's gonna save these guys? Right?

The magical fence is being worked on as well. She instructed the people to go to a place she's heard of that has a magical flower. If you find that flower, it will show you the way to a source of magical power. They could not find it this week, but are willing to keep looking.

She also realized that if she's got the only key to the city, her spies, or anyone else for that matter, would have a hard time going in and out of the cities. She asks for face scanners, and her researchers find that, not only can they do this, they are pretty good at inventing as well!

The workers for the project on the walls ask if any Vibranium has been obtained yet (it has not).

Then she also joins the spy game: Her spies get in safe to The North Sea on Land, Signapour and The Dark Woods (impressively enough). They get found out in Israel, Messias and Bradj. She learns about the troop movements of King Jayden, the illness of Emperor Alex (and that his project is halfway done), and that Prince The Wild Child is reinforcing his domain with traps. Their spies learned a lot from this.

Troop movement is spotted on the river as Israel's army is trying to pass. They are unwilling to pay the tax so they take their ships to land and carry them inside the forest.

After all this, these are the hidden stats:

  • Tags: Holy Ground, Subterranean Sea, Lost Workers.
  • Researching (2) - Inventing (3)
  • Building (2)
  • Spies (2) - Infiltrating (3)
  • Project: Road (0/3)
  • Project: Research Magical-Electric Fence (1/3)
  • XP: 2 

Prince Wild Child of the Dark Woods:

I returned the Spy from Messias thinking it a game. I send my own spy which immediately gets caught.

I realized I was unfair last time, making others have entire projects for reinforcing their domains with walls, while I just one-turn reinforced with traps. So I made it a project, in which I advanced.

After all this, these are the hidden stats:

  • Project: Trapped Forest (2/4)
  • Hunting (2)
  • XP: 1

Empress Lauris of Israel:

She ignored a caught spy and it escaped.

She caught a spy from the country of Sliefingtime. What will she do with it?

She ignored the protests. They keep going on and even become violent!

She sends her army to the empire of Bradj. They refuse to pay taxes so decide to carry the boats into the woods where they get lost. (They discover they are pretty good as an army though!). She does not know any of this. She only knows she does not receive any word from them. Weird...

After all this, these are the hidden stats:

  • Tags: Tension with Messias, Scared of Messias, Violent Protests (Scared of Messias), Lost Army.
  • Army (2)
  • XP: 2

Emperor Shibi Js of Bradj:

He ignored the captured spy, which escaped.

He caught a new spy, this time one from Sliefingtime. What will he do? (I forgot to put that in his overview. I will need to fix this.)

He wants to 'discover new eyes' but fails. I tell him that if gives more details of how he tries to do this, he has a higher chance of success.

He wants to send spies into Messias to plant a bomb but fails. The spies, and the bomb are captured. His troops learn from this experience for the next time.

An army not only arrives. It paraglides over the mountains and stands to wait. They are from The North Sea on Land. What do you do?

After all this, these are the hidden stats:

  • Dragon's Egg
  • Spies (2)
  • XP: 1

2 comments:

  1. "I think she's freaking out a bit that it's going bad, but she does not see how bad the others are messing up too"

    Man I feel this - I played a half-baked Birthright homebrew with my brother and some friends way back and I was worried about my flailing when we were all getting owned at the same time. I love how dynamic the world is - how much info do spies report if successful, incidentally? Thanks for posting, man.

    ReplyDelete
    Replies

    1. The Bearded BelgianMarch 13, 2023 at 2:56 AM
      Oooh, Birthright! I never really got into it, but it's a kingdom building game as well I think, right? Or at least it has domain level play?

      The spies mainly relay the actions taken by the kingdom they have infiltrated, unless the kingdom actively takes action to keep things a secret, in which case a roll would be needed. If there are things they would obviously have a hard time knowing, I would roll as well or just not relay it if it seems impossible to me.

      The more I play this, the more I want to write down my procedures for a next time, but for that I don't really have the time at the moment.

      Delete

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